Square-Enix: Because Fun Is Overrated: MMORPG Edition

There are times when I sort of miss Final Fantasy XI. I did have some fun playing it.

Then I read about things like a boss that takes over 18 hours to beat and decide that, no, maybe I don't really ever want to play a game like that again.

There's a great quote in that article:

We’ve recently learned from the Premier Site Summit that Sage Sundi believes the Absolute Virtue fight to take eighteen hours (or less if you’re lucky).

I think I'll pass, thanks anyway.


yes. i read that and had pretty much the same thoughts. like..wtf was SE thinking?

I suppose I should mention that Square-Enix has decided to revise the fight.

We would like to assure players that the development and management teams place a high value on their feedback, and the issue has since been taken under serious consideration. Together with Absolute Virtue, it has been deemed that the combative techniques for weakening these NMs are too difficult. As a result, some players have engaged these enemies using unanticipated methods which led to extended battle times. It is by no means the desire of the development team to see players involved in encounters that require an excessive amount of time and effort to complete. It was for this reason that previous measures were put into practice which prohibited NMs from being held in battle for prolonged periods. In response to these events, we have determined that further alterations are required to prevent such battles from exceeding a certain predetermined length of time.

Note that they never said "the boss was too hard." Rather they said "you should have given up earlier" and that, in the future, they're going to force the fight to end earlier.