Currently it shows the active events (at least, the ones that have been announced) and the weekly/daily reset times. (At least, I think those are the correct times based on what Square Enix has said.)
I actually like the idea of levequests. In theory. There's a lot of things I like about Final Fantasy XIV, in theory. Sadly, then we get to the actual implementation of things, and everything just kind of all falls apart.
Actually, this is closer to four and a half months, but whatever, with the most recent patch, it's time to take another look at Final Fantasy XIV and decide whether or not the changes made have really helped the game.
The short answer is yes, the game has improved, but no, it's not really fun yet. So far, the changes have mostly been to fix things that were horribly broken. For example, ranking up combat classes no longer is a hopeless slog that slowly steals away your will to live until you realize that you don't have to continue playing.
It sounds like Square Enix is in fact going to listen to some of the complaints about Final Fantasy XIV. Sadly, the list is too funny to skip because they're all features that should never have missed beta, let alone release:
–Inventory Sort Feature
The late-November version update will include the addition of a feature that will allow players to sort their inventories.
Really?! Late November?!!! I have to reiterate: How did this miss closed beta, never mind release?!
There's no denying this. I'm sure as hell not playing the game for the game as it currently exists. I'm playing it for the game I hope it can eventually become. So now, the question is: will it improve?
Well... it's hard to say. At the very least, the developers are being much more responsive than they were for Final Fantasy XI, at least when I played it.
I've started screwing around with creating an item database primarily intended for crafting within Final Fantasy XIV.
Right now it doesn't do all that much, but it includes all the recipe information available from the Lodestone website. I'll be adding more information to it as I go along, although at some point it would be nice to allow external submission of data. For now the data is currently stored in a flat file, although that's changing in a future version.